Summer of Fast Fluid and Gas Simulation
Step is a 2D open-source physics simulator that was recently added to the KDE Education project. Vladimir, the original developer and former Google Summer of Code student, posted up a few ideas to...
View ArticleBuilding a Fluid One Chunk At A Time
I went to the Sharcnet GPU and Cell Computing Symposium at my university last week. One of the keynote speakers, Dr. Paul Woodward, pretty much blew my weak and feeble mind. He used Roadrunner, a.k.a....
View ArticleMaking Errors Work For You
The trials and tribulations of uncertainty run deep in the hearts of experimentalists. From our biased human minds, to the imprecision of our measurement devices, to the quantum uncertainty of our...
View ArticleFluid Integration into the Step GUI
It’s about time I popped this bubble of silence. I’ve been working hard on two programming projects this summer, namely my Google Summer of Code project and a fancy upgrade to some molecular dynamics...
View ArticleThree Aspects of a Great Fluid Simulation
GSOC has finally come to a close. It seems like yesterday when I was blogging on here, young and foolish about the complexity of my project. What you see above are my modest results. Pretty as it...
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